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Devlog
Quest version!
May 25, 2024
by
tomboyDrive
10
First off, my apologies for taking so long to release the game on itch. I had to sort out some tax issues and by then I had started development on my next game, leaving no space to update TA. Once "Ak...
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Planning the full release
May 28, 2022
by
tomboyDrive
19
Hey! Once again I must apologize for the late update. Things always take longer than planned. Main improvements are in the performance department (a side effect from trying to get the standalone oculu...
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Weather update.
April 09, 2022
by
tomboyDrive
13
Weather update. Main changes for this update are the improved weather system and a new dialogue event, among other things. Sorry for late update again, had to deal with some legal stuff. I want to (ev...
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Hats
February 23, 2022
by
tomboyDrive
10
Sorry for being late! This will be a small update since I mainly worked on tools while dealing with some external issues. Still, I wanted to push something out to stop the bugs from piling up. Mainly,...
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Island 2.0
January 12, 2022
by
tomboyDrive
9
I finished the island design for this update. The general layout is done, now I just have to fill it in with content. Performance was also improved. I did try to get the quest standalone version runni...
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Christmas update
December 24, 2021
by
tomboyDrive
6
A new update in time for Christmas! This took a while as converting from SteamVR to OpenXR was more complicated that I had thought. Do let me know if any controls don't work as they should. During tha...
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More bugs
November 14, 2021
by
tomboyDrive
3
Spent another 2 weeks on bugfixes. While I didn't manage to fix the hunger system, I did improve some of the dialogue around cooking. Aside from that, I managed to fix the fishing line to make it less...
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VR bugfixes
October 30, 2021
by
tomboyDrive
5
More bugfixes for this update, mainly for VR. Fixed a bug with tutorial messages not showing up. Fixed a bug with force pull not hitting the objects the player is pointing at. Fixed a bug with the gam...
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More bugfixes
October 19, 2021
by
tomboyDrive
4
Worked on bugs relating to passing objects, attachment to sticks/fishing hooks. Also cooking though it's still half-finished. Next update will focus on vr quality of life improvements. VR version has...
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Bugfixes
October 03, 2021
by
tomboyDrive
3
Nothing big in this update, just bugfixes. Reworked the way things are handled internally which had been causing problems for a while. Also worked on location triggers and adding a debug view for seei...
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New outfits
August 31, 2021
by
tomboyDrive
13
Finally managed to wrap this one up. Considering how long this update took, the amount added is quite small. Still, I wanted to complete it out before I burn out. After a breather I'll get back into d...
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Bhaptics
February 21, 2021
by
tomboyDrive
4
Added partial bhaptics support for the game. If you have the suit and it's not working properly or you would like to see something new added, let me know. The support is only partial, for the vest and...
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Valentines!
February 14, 2021
by
tomboyDrive
5
New Valentine's update is up. Main addition is the new stargazing story chapter. It triggers during the night and should be quite fun! I also started working on a relationship level system, where her...
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Performance
January 31, 2021
by
tomboyDrive
7
Spent most of the week on performance improvements. If that was an issue previously, do check out the game now since I managed to get quite considerable fps increases on my machine. There's still quit...
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Fishing bugfixes
January 22, 2021
by
tomboyDrive
7
Lots of people had problems with fishing so I worked on that. Let me know if these issues have been fixed (or not). Also some (slight) visual improvements. Wasted a lot of time on the hair without muc...
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Saving/Loading
January 08, 2021
by
tomboyDrive
5
Added a rough save/load system to the game. I should have done it sooner but some other priorities always popped up. Let me know if you encounter any bugs with it. Also fixed a few bugs with vr fishin...
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More hugs
January 01, 2021
by
tomboyDrive
9
A smaller update to fix some of the bugs on 0.80, mainly with fishing. This update also brings a partial hug implementation, building up from where the previous update left off. The next update will b...
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Gameplay revised
December 25, 2020
by
tomboyDrive
9
Christmas update is here! For quite a while I had struggled with the gameplay aspect of the game. It's supposed to be a mix between a fishing game and a vn, but I never managed to blend the two. This...
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Performance
November 13, 2020
by
tomboyDrive
5
Added dialogue history, dialogue display options for vr (font size and dialogue box position), performance improvements for flatscreen. Also reworked the animation system since the way unity handles i...
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Hand interactions
November 06, 2020
by
tomboyDrive
3
Added general hand interactions for this update. Things like reverse headpats and punches from Natsumi if you piss her off. Tried to do push interactions as well (the player pushing her but that didn'...
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Voice acting
October 20, 2020
by
tomboyDrive
9
I was quite interested in seeing how the game would feel like if it had voice acting, so a while back a had a part of the intro voiced in Japanese. Still, due to other tasks only now did I had the tim...
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Campfires
October 06, 2020
by
tomboyDrive
2
This update took quite a while. Main reason was due to the scenario editor tool which I was writing to make dialogue design easier. That took a lot longer than planned. As for feature changes, the mai...
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Handholding
September 08, 2020
by
tomboyDrive
3
The three main things for this update are the handholding functionality, the new island and the "hiding from the rain" story chapter. You can now take Natsumi by the hand and lead her to new places, t...
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Small update
August 15, 2020
by
tomboyDrive
3
Just a quick update, fixed some bugs with the interface and vr controls for princess carry. Also changed how the body and hair looks during the night. The next update centres on 3 things: a new story...
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Princess carry
August 05, 2020
by
tomboyDrive
If you ever wanted to carry a tomboy in vr, now is your chance. This ties in with a short story introduction that I added. I plan to add new story chapters every other update, developing the character...
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Polished looks
July 10, 2020
by
tomboyDrive
2
This update brings visual improvements and new expressions, in addition to new animations. Sorry for the long delay, had some rl things to deal with. For next update I plan to work on the story and gr...
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Fishing zones
June 08, 2020
by
tomboyDrive
For this update I improved fishing controls and added new fishing zones, giving a bit more motivation for exploring the island. I also improved the tutorial for vr controls and added a proper teleport...
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0.30 is here!
May 20, 2020
by
tomboyDrive
2
Finally finished this with a bit of a delay. For this update I completely changed the character visuals. Gone are the amateurish t-shirt and shorts, replaced by a nice new set of clothes. I also impr...
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Fishing
May 01, 2020
by
tomboyDrive
Overhauled the fishing gameplay for this update. Right now its more dynamic and physics based and is certainly more fun to play than the previous version. Still its a bit short on what I want to make...
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Water upgrade
April 18, 2020
by
tomboyDrive
1
Main change for this update is the water. The old one caused obvious visual glitches at a distance, especially when looking down from a height. While there are still quite a lot of tweaks to be done w...
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New interactions
April 10, 2020
by
tomboyDrive
Sorry for the late update, was sick for a week and that slowed down progress. This update brings some new interactions like standing headpats, and some internal changes to simplify further progress. F...
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VR scale and movement
March 23, 2020
by
tomboyDrive
In this update I added vr scale options, allowing you to change sitting/standing height to best fit the game. There were also some bugs with the movement system, where it was possible to go through wa...
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New shading and bugfixes
March 12, 2020
by
tomboyDrive
1
New shading for this update. Changed the way the body and the clothes are shaded since it did not mesh with the lighting system for other things in the game so now it should be more uniform and help t...
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VR controls
March 03, 2020
by
tomboyDrive
Spent this week on improving vr controls, replacing gaze controller with laser pointer (using controller), which works a lot better. Didn't have the time to do the visual improvements that I had plann...
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More visuals
February 24, 2020
by
tomboyDrive
2
Another two weeks on visuals. Improved the hair, the shirt and facial expressions. Next week will be more visuals since the torso and shoulders still don't look good. Also, the vr controls are quite...
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Visuals
February 09, 2020
by
tomboyDrive
Spent this week trying to improve the model. While the expresions still need some work I think this is better than the previous version. For next week I plan to improve the ai and animations, but it...
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UI improvements
February 03, 2020
by
tomboyDrive
Manly UI updates for this week, moving towards a uniform look and feel for it, as well as fixing bugs. Also some AI updates but most of it is under the hood so there won't be any apparent changes in b...
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Linux version
January 28, 2020
by
tomboyDrive
Added a linux version for this week. I tested the mouse and keyboard version and that worked fine but due to my headset I can't test the VR version. Let me know if there are any issues with that. This...
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Bump mapping
January 08, 2020
by
tomboyDrive
1
Sorry for the late update, had quite a few side things I had to finish before I could concentrate on the game. Spent most of this time on research and just generally messing around with the shaders. T...
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Graphics options
December 21, 2019
by
tomboyDrive
1
A small update this week due to real life getting in the way. Added a few visual changes for fishing and partially added graphics/audio options. For next week I will be adding a cooking system to tie...
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Day/night cycle
December 15, 2019
by
tomboyDrive
For this week I added a day/night cycle. Right now its just that without any action changes or new dialogue. I will be adding that next week. Let me know if there are performance problems. While those...
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Training progress
December 08, 2019
by
tomboyDrive
Finally did some of the stuff I had planned for training, though right now its more about stretching. Use control or left controller x button to crouch down. Its still quite rough around the edges but...
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Fishing updates 2
December 01, 2019
by
tomboyDrive
1
Fishing updates for this week. I also redid bindings for other vr controllers so if someone could check if they work that would be great. Still no training update, though mostly because of my own lack...
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Visual improvements
November 24, 2019
by
tomboyDrive
This week turned out to be a lot more busy than expected so I didn't get as much done as I had wanted. The training aspect of the game turned out to be a lot more complicated as well, so for this week...
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Fishing updates
November 17, 2019
by
tomboyDrive
This week the main change was updating the fishing minigame. The previous version was quite boring and ui heavy, which made things difficult for vr. Instead, I decided to make something that's a bit m...
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AI paths
November 10, 2019
by
tomboyDrive
For this week I added AI pathfinding. Now Natsumi can walk around the island on her own and show the player some locations. I think this adds a lot of interesting possibilities and fits her personalit...
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Control improvements
November 03, 2019
by
tomboyDrive
Time for the weekly update. The main things added this week are the options menu and teleport locomotion for VR, together with several bugfixes. In the options menu the player can change their name an...
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Explorable island
October 27, 2019
by
tomboyDrive
For the update this week I added an island that you can walk around and and explore. While still quite unpolished and lacking in content, I think this will provide a good staging ground for adding new...
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