AI paths


For this week I added AI pathfinding. Now Natsumi can walk around the island on her own and show the player some locations. I think this adds a lot of interesting possibilities and fits her personality a lot better. Though for now that potential is still something I need to work with since stuff like exploration only works when there's interesting stuff to explore and right now the island is lacking in that.

For next week I plan to improve usability and controls. While it's difficult to test other vr sets, Ill try to add some basic tutorials for things and add control rebindings, so perhaps that will help to fix some bugs and locate the others. In general, polishing up the existing content will be the goal.

Files

Windows Demo 372 MB
Version 7 Nov 10, 2019

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