There's the "Download now" button for that on the game page. When the popup shows up, click "No Thanks, take me to downloads" and you'll have the game. As for zip files, windows should have a built-in utility to unzip (when right clicking the file). If not, you can get the 7zip software and unzip using that.
I'm using Opensuse Leap, but I think I know what it's the matter. I download the win version of the game, and crash in the same way sith wine, I go to win 7 a run the game, start up fine but I need to down the graphics performance to low. I know for now linux 3d performance is a little down vs win (with private drivers, of course), so I think the crash is going because the system can support and crash. The good news is I can play the game now ;)...
Also, in first time I need to install vulkan, that was my first bug. I can check something if you want only need to ask for it.
Otherwise, I like the game, of course unusual but lovely atmosphere. Keep this way, and thanks for all.
same bug for me, I can catch the fish leaving the rod in the water and waiting for one to get close, but so does not count in the missoes ''catch'' a fish
In vr the controls are a bit different, with trigger being used for reeling in. Can you try doing the cast motion and then release the trigger?
Next update (up tomorrow) will have bugfixes relating to that. Difficult to say if it's going to fix your particular issue though. Let me know if it doesn't and I'll try to figure out something.
It does seem to have done so, I can cast and retrieve a line again! Though it does seem to automatically pay out line unless I'm actively holding the trigger down. Not sure if that's intended behavior or not.
Oh that's a temporary fix. Previously the fishing rod locked down the line which sometimes made it impossible to cast. So right now it reels out a lot easier. I'll make a proper fix for it soon. Thanks for letting me know!
Hello, first of all thank you for this sharing. I have a problem and need your help. in game my character moves on its own. I can not solve this problem. i play with oculus quest 2 via steam vr. if anyone can tell me how to properly configure my oculus throttle by what i can't. Thanks for reading me
Just wondering, but are you able to make it for oculus quest? I don't know anything about making vr games but i would like to play it in vr, but i only have a oculus quest.
I did try to make it work but without any success. I think the only way to get it running on a quest is with a quest link + running steamVR in the background.
Hello, recently new player here, I'm having an issue with the blue fish, they seem to just throw me and Natsumi into the air and mess with the game. Not sure if I might've caused that by accident, but, might be something to look into? Otherwise, it seems fun, nice, and relaxing!
So I just got the game and saw that the .exe was using Unity's icon. Not sure if you would like to use it but this is an alternative icon I made under 5mins for myself.
I played this game for a bit, And it was a short but nice and relaxing experience, And I can't wait for new content to come out!
You're probably already aware of most bugs and already working to fix them, So I will spare you those.
If I would give a suggestion, I noticed it was quite easy to lose your way while exploring which really frustrated me, So some kind of map would come in handy, I am aware the "reset position" button already exists, But a map would be more convenient for exploration.
I mean, for now you could use this picture I took when I accidentally launched into Orbit :T Sorry about the fishing rod and the purple, starting cabin is on the far right*
This is a relaxing little game. It works suprisingly well in VR for what looks like a one man job. Well done!
A few little things in my time with messing around with it. I figure you're aware of these but just in case: >Natsumi's pathfinding and/or AI seems to get confused and locks her in place on occasion. doesn't happen consistently enough for me to pinpoint a cause. Picking her up seems to un-stick whatever is going on in her brain, though. >Objects like the mushroom bait and sticks are oddly hard to grab. Attaching the lighter/rod to the backpack can also be tricky. >I imagine you're already planning on doing it, but putting things in the backpack would be super nice. >The text box for her dialog might be better placed *above* her head in VR mode (or at least have it as an option). The CV1's vertical FOV isn't great, so I find myself looking down at the text a lot. feels a bit wrong to be staring at her shirt all the time.
so, I don't know what happened, but as we were climbing down the mountain, the girl complained about her ankles. I offered to carry her, she refused and then did not move at all. :l
I did try to make it work but without any success. I think the only way to get it running on a quest is with a quest link + running steamVR in the background.
Hate to be that guy but if you could add a FOV slider, I'd love you forever, although this game already is making me love you forever for gracing us with this masterpiece.
There's no way to save right now, sorry. It will be added at a later update. Swimming is a great idea but would require a lot of time (animations, underwater stuff to see etc) to do properly, so right now I plan to concentrate on other things. I might add it later in the year.
I like the concept of the game, but maybe it's just me but the controls especially for the fishing aspect is clunky and maybe improve the girl's AI I guess, but great game lot's of potential man and the first person style of this game kind of reminds me of monster girl island.
Oh yeah, the game has quite a long way to go before it's finished, especially fishing. I am still working on updates so do check it out in a few months time, there are a lot of fun things I plan to add.
ça marche, mais il m'est impossible de marcher sur le terrain. Je suis obligé de faire des téléportations pour aller d'un endroit à un autre. Ce n'est pas top du tout. J'aurais aimé me déplacer naturellement comme dans le jeu Obduction par exemple.
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how do i actually play the game
You mean controls-wise?
no like how do i download the game and actually play im a boomer when it comes to zip files
There's the "Download now" button for that on the game page. When the popup shows up, click "No Thanks, take me to downloads" and you'll have the game. As for zip files, windows should have a built-in utility to unzip (when right clicking the file). If not, you can get the 7zip software and unzip using that.
K THX
./tomboy.x86_64
Set current directory to /home/juliandola/My Games/tomboy
Found path: /home/juliandola/My Games/tomboy/tomboy.x86_64
Abortado
It throws the same message for me but the game runs fine. Difficult to say what went wrong. What distro are you on?
I'm using Opensuse Leap, but I think I know what it's the matter. I download the win version of the game, and crash in the same way sith wine, I go to win 7 a run the game, start up fine but I need to down the graphics performance to low. I know for now linux 3d performance is a little down vs win (with private drivers, of course), so I think the crash is going because the system can support and crash. The good news is I can play the game now ;)...
Also, in first time I need to install vulkan, that was my first bug. I can check something if you want only need to ask for it.
Otherwise, I like the game, of course unusual but lovely atmosphere. Keep this way, and thanks for all.
this is pretty fuckin rad guy
Please add hands and arms that the player can see extending from their body and can interact with natsumi. It would be amazing
I'll look into it!
Oh boy, I've missed a lot over the past, uh, 30 days? -Happy Noises!-
In the current build (0.82) I can't cast the fishing pole. Clicking doesn't work. Is there something I'm missing or is it a bug?
VR or flatscreen? Probably a bug, I'll look into it.
Flatscreen
same bug for me, I can catch the fish leaving the rod in the water and waiting for one to get close, but so does not count in the missoes ''catch'' a fish
Can you try the 0.83 version?
ok, I try it now
odd, I'm having this very bug with my CV1. trigger does nada in either hand
In vr the controls are a bit different, with trigger being used for reeling in. Can you try doing the cast motion and then release the trigger?
Next update (up tomorrow) will have bugfixes relating to that. Difficult to say if it's going to fix your particular issue though. Let me know if it doesn't and I'll try to figure out something.
It does seem to have done so, I can cast and retrieve a line again! Though it does seem to automatically pay out line unless I'm actively holding the trigger down. Not sure if that's intended behavior or not.
Oh that's a temporary fix. Previously the fishing rod locked down the line which sometimes made it impossible to cast. So right now it reels out a lot easier. I'll make a proper fix for it soon. Thanks for letting me know!
This looks so cute.
Keep it up proud of you
Your discord server invite is expired
Sorry about that. Try this one https://discord.gg/KwW9B26z66
Hello, first of all thank you for this sharing. I have a problem and need your help. in game my character moves on its own. I can not solve this problem. i play with oculus quest 2 via steam vr. if anyone can tell me how to properly configure my oculus throttle by what i can't. Thanks for reading me
Have you tried increasing the joystick deadzone through steamVR settings? That might help.
Thanks for answering, no I don't know how to do that :( this game interests me can you help me or tell me how to set the deadzone?
Sorry for late reply. It's in steamvr controller settings -> Edit thumbstick settings.
If that doesn't work you could try changing the deadzone through steamvr bindings.
Just wondering, but are you able to make it for oculus quest? I don't know anything about making vr games but i would like to play it in vr, but i only have a oculus quest.
I did try to make it work but without any success. I think the only way to get it running on a quest is with a quest link + running steamVR in the background.
god gave me a dream
i am glad to see this project still going
i love tomboys😫
This game improved quite a lot since the first time I played it, nice work!
Controls works flawlessly with my Valve Index btw :3
Thanks! Progress has been slow but I am very happy with how it is shaping up.
Having trouble with controls in VR. Shows a blue line from my controller just kinda... There... Not moving or anything. Can't interact with anything.
What sort of headset are you using?
Hello, recently new player here, I'm having an issue with the blue fish, they seem to just throw me and Natsumi into the air and mess with the game. Not sure if I might've caused that by accident, but, might be something to look into? Otherwise, it seems fun, nice, and relaxing!
Thanks for letting me know! I'll see if I can fix it.
So uh, might've run into another issue again...those tiny fish that you can catch? well uh...
I think the collisions are a bit...big...again.
Damn, I thought I had fixed it. Will try again.
*Thank you! Sorry I broke it again* :|
>Dark Skin Short Haired Tomboy
Hey this is pretty good
>Childhood Friend
Instant Download
You are cultured my good sir <3
is it possible to play it on mac?
Sorry, just win and linux.
https://we.tl/t-oJw7jUd9Sy
So I just got the game and saw that the .exe was using Unity's icon. Not sure if you would like to use it but this is an alternative icon I made under 5mins for myself.
Sorry, I have already prepared an icon for the game. Thanks for the offer though!
I played this game for a bit, And it was a short but nice and relaxing experience, And I can't wait for new content to come out!
You're probably already aware of most bugs and already working to fix them, So I will spare you those.
If I would give a suggestion, I noticed it was quite easy to lose your way while exploring which really frustrated me, So some kind of map would come in handy, I am aware the "reset position" button already exists, But a map would be more convenient for exploration.
Keep the good work!
The world is up for a redesign. I figured once I add more landmarks it will be easier to navigate. Still, if it's a problem even then I'll add a map.
I mean, for now you could use this picture I took when I accidentally launched into Orbit :T Sorry about the fishing rod and the purple, starting cabin is on the far right*
A good idea, but I'm more interested how you got into orbit in the first place. Were you fishing at that point?
Yes that was with the first collision bug for the fish, before you fixed it :P
So version 0.73 I think
Nice!
There seems to be a bug, I don't know where to give you my money
lmao
nice one
thank you rimmy for bring me here
Is there voice work yet? cuz if there is I'm not hearing it???
(love the game so far btw<3)
Not yet. For the full game I plan to have both English and Japanese voice acting, but that will take a while to finish.
Hugs
all hail tomboys
Who's Here from rimmy?
Me
Praise be to Rimmy and his love for all things "Tomboy"
nice
Praise be brotha
Darn right came here from Rimmy
RIMMEY
This is a relaxing little game. It works suprisingly well in VR for what looks like a one man job. Well done!
A few little things in my time with messing around with it. I figure you're aware of these but just in case:
>Natsumi's pathfinding and/or AI seems to get confused and locks her in place on occasion. doesn't happen consistently enough for me to pinpoint a cause. Picking her up seems to un-stick whatever is going on in her brain, though.
>Objects like the mushroom bait and sticks are oddly hard to grab. Attaching the lighter/rod to the backpack can also be tricky.
>I imagine you're already planning on doing it, but putting things in the backpack would be super nice.
>The text box for her dialog might be better placed *above* her head in VR mode (or at least have it as an option). The CV1's vertical FOV isn't great, so I find myself looking down at the text a lot. feels a bit wrong to be staring at her shirt all the time.
Thanks for letting me know! I'll see if I can fix these for the next update.
see you added the VR text box position options (Font size too??? Nice!). Excellent.
Naturally, my rift decided that now was the perfect time to die. I'll test it out as soon as I've gotten it fixed.
so, I don't know what happened, but as we were climbing down the mountain, the girl complained about her ankles.
I offered to carry her, she refused and then did not move at all. :l
good game regardless.
There's a vr handle on her back. Just grab her and carry her down.
You're suppose to carry her regardless
Until you get enough distance from the hill.
An updated Linux version would be nice. :)
It's up.
Awesome! Thanks!
is there anyway to sideload this onto quest or something
I'll try building a quest version after the next update, though right now I can't promise if it will work or not.
Alright awesome, I tried to sideload the files just from my desktop and it didn’t work
I did try to make it work but without any success. I think the only way to get it running on a quest is with a quest link + running steamVR in the background.
Hate to be that guy but if you could add a FOV slider, I'd love you forever, although this game already is making me love you forever for gracing us with this masterpiece.
Sure I'll add it. If not for the next update then the one after that.
The new update has the slider under graphics options, can you check if it works as required?
Can you add more tomboys with different looks
Right now I plan to stick with the current one, though I'll add new outfits and maybe some hairstyle changes.
Can you save the game somehow? Also, I get stuck in water a lot lmao. Swimming functionality? Seems a fun thing to do while on the island.
There's no way to save right now, sorry. It will be added at a later update.
Swimming is a great idea but would require a lot of time (animations, underwater stuff to see etc) to do properly, so right now I plan to concentrate on other things. I might add it later in the year.
I like the concept of the game, but maybe it's just me but the controls especially for the fishing aspect is clunky and maybe improve the girl's AI I guess, but great game lot's of potential man and the first person style of this game kind of reminds me of monster girl island.
Oh yeah, the game has quite a long way to go before it's finished, especially fishing. I am still working on updates so do check it out in a few months time, there are a lot of fun things I plan to add.
ça marche, mais il m'est impossible de marcher sur le terrain. Je suis obligé de faire des téléportations pour aller d'un endroit à un autre. Ce n'est pas top du tout. J'aurais aimé me déplacer naturellement comme dans le jeu Obduction par exemple.
There is a smooth locomotion option you could try, it's under the height settings in general options.
ça ne marche pas avec Oculus Rift S
Le jeu apparaît sur l'écran du PC mais dans le casque il y a juste un sablier fixe.
Have you installed steamVR? That might fix it.
Je ne savais pas qu'il fallait installer Steam VR. Ce n'est pas indiqué.
Sorry, I'll add that to the description.
tfw no virtual tomboy gf why even live