Im using Htc vive pro and i got a few problems I don't know if it on my end or the game? but i can't move in-game with Index controllers and Vive. Also they's this annoying god ray ass glare that is just blinding in Vr and i can't turn it off.
The god ray glare is a known issue on vive that I am trying to solve right now. Might be fixed by next update but difficult to tell since I only have riftS to test.
As for moving, it's possible to change the controls through steamVR, check it out to see if everything is set up correctly.
Also, the game starts off in "crouch" position so you need to stand up to move around. Press control on keyboard to see if that's what's causing the problem or not.
I have an intel i7-7700K and a GTX 1060 6GB graphics card and it runs well enough. Performance is on the list of things that I will work on in a later update.
Truly a masterpiece in the making. I do think the PC controls are a tad difficult in comparison to what motions controls would be but damn is this chill, and cute.
Glad to hear it! I try to improve the controls with each update since for this sort of game I think having a seamless gameplay is the best approach. Bad controls are just going to ruin the immersion.
the game is broken with the vive :C can't move, interact with dialog and the fishing rod leaves your hand if you use it. i like the concept of this game though!
That's a shame. I only have an Oculus so it's difficult to test. I'll try to add some tutorials for the game for the next version, perhaps that could help to pinpoint the problem.
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Im using Htc vive pro and i got a few problems I don't know if it on my end or the game? but i can't move in-game with Index controllers and Vive. Also they's this annoying god ray ass glare that is just blinding in Vr and i can't turn it off.
The god ray glare is a known issue on vive that I am trying to solve right now. Might be fixed by next update but difficult to tell since I only have riftS to test.
As for moving, it's possible to change the controls through steamVR, check it out to see if everything is set up correctly.
Also, the game starts off in "crouch" position so you need to stand up to move around. Press control on keyboard to see if that's what's causing the problem or not.
Played the game for a solid half hour and its pretty peaceful just taking a break from what reality really is im looking forward to the next update
Glad to hear it! Next update will be out by the end of next week.
Tried playing this on the Rift S and no matter what I did with the visuals, it stuttered a lot and wasn't very comfortable to play
I've got a Ryzen 5 1500X and a GTX 1060 6GB.
Edit: But it was nice and peaceful to walk around with a friend.
Thanks for letting me know! I'll work on performance for next update.
my dream... finally came true ;-; thank you very much for making this game mate, i'm looking forward for the next update in the future
Happy to hear that! I'll do my best to improve the game, there's still so much to do.
What are the pc requirements cause it's showing me 2fps and even after I change everything to low.
I have an intel i7-7700K and a GTX 1060 6GB graphics card and it runs well enough. Performance is on the list of things that I will work on in a later update.
Truly a masterpiece in the making. I do think the PC controls are a tad difficult in comparison to what motions controls would be but damn is this chill, and cute.
Can't wait to see it finished.
Glad to hear it! I try to improve the controls with each update since for this sort of game I think having a seamless gameplay is the best approach. Bad controls are just going to ruin the immersion.
the game is broken with the vive :C
can't move, interact with dialog and the fishing rod leaves your hand if you use it. i like the concept of this game though!
That's a shame. I only have an Oculus so it's difficult to test. I'll try to add some tutorials for the game for the next version, perhaps that could help to pinpoint the problem.
Nice, maybe try adding custom controller key mapping or more then just the keyboard help window thingy :)